Clock Wyvern
WIND 4

Clock Wyvern

  • ATK:
  • 1800

  • DEF:
  • 1000

  • View:
  • 4195




If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 "Clock Token" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of "Clock Wyvern" once per turn.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 8, 2026
54± 8/ 100
Power Score
Intrinsic 60
Deck 50

Clock Wyvern — Power Evaluation

Final Score: 54 ± 8 · Confidence: Medium

  • Intrinsic: 60 · Deck: 50 · Meta: provisional
  • Primary role: Material body / Normal · Secondary: Extender

Why it scores here

Clock Wyvern is a Level 4 WIND Cyberse body whose main value is as material: it stays a clean Level 4 Cyberse even after its effect is negated, and its once-per-turn halve-ATK effect converts into one Level 1 Clock Token, a weak extra body that mainly helps Level 1 material needs. Its 1800 ATK earns no points, and the card scores mid-table because the rubric weights material and deck cost, not the body's stats. Frequency in 236 decks was treated as confirming accessibility and deck fit only, not raising intrinsic power, and the absence of combo data keeps the combo and resilience axes low.

Axis scores

Axis Score Evidence
Accessibility 65 Summonable from hand and played in 236 of the attached decks across 48 archetypes, but no combo starter or searched appearances are recorded (observed; the hand route is text-level inference).
Combo & Conversion 40 Text yields one Level 1 token for halving ATK, an extra body rather than a board-making line; no combo examples support a larger conversion (inferred).
Resource Economy 40 Trades 1800 ATK for a token: a body-for-stat exchange with no card advantage or refuel, roughly even (inferred from text).
Effect & Interaction 5 The card has no negation, removal or hand-trap effect (verified from card text).
Material Utility 70 A clean Level 4 WIND Cyberse body that remains usable as material even when its effect is negated, consistent with its wide Cyberse deck usage (verified from text; deck usage observed).
Resilience & Flexibility 40 The effect is once per turn and fires only on Normal or Special Summon, so one negate or a summon-stopping response ends it; the token is a single extra body (inferred from text).
Deck-Building Efficiency 85 Commonly run at 1 to 3 copies (average 1.78) with no garnet or lock and a generic Level 4 body, so it is cheap to run (observed from decks; no banlist token, assumed unlimited).

Calculation

Weight profile: 0.7 Material body + 0.3 Extender. Intrinsic ≈ 60, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean Level 4 WIND Cyberse material that still works when its effect is negated
  • Cheap to run: 1 to 3 copies, no garnet, wide archetype homes
  • Effect is simple and clearly worded

Weaknesses

  • Effect trades 1800 ATK for one Level 1 token, so its board impact is small
  • No interaction, and the effect is once per turn and easy to stop
  • Combo data absent, so its role rests on text and deck usage

Counters / choke points

  • Effect negation or summon-stopping responses that end the once-per-turn effect

Best use

Material body / Normal summon fodder with a Level 1 token. Decks: Cyberse, Code Talker, Phantom Knights, Mathmech. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: Normal or Special Summon, halve ATK, Special Summon one Level 1 Clock Token, once per turn; Level 4 WIND Cyberse Effect Monster, ATK 1800 DEF 1000; Used in 236 decks, average 1.78 copies
  • Observed: Appears in 236 attached decks across 48 archetypes, top partner Cyberse Clock Dragon at 59.3%; Usage statistics: 100% inclusion in Elemental Hero and Bamboo Sword, 64% in Phantom Knights
  • Inferred: Summoning and material routes follow from text, with no combo corroboration; Trade-off reads as a roughly even body-for-token exchange
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no rulings supplied for the token's interaction with Level 1 material use











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